johnny cash

Brickwalling Music

As mentioned in the previous post… I thought I’d talk a bit more about the dreaded Loudness Wars™ and the brickwalling of a lot of modern music. I’m not a full-on audiophile and not a sound engineer, or any kind of expert, but I do know what I like and I have a reasonable grasp on this stuff…

The dynamic range of a piece of music (or any audio) is the difference in dBs (decibels) between the quietest sound and the loudest. It hardly need be said that a wider range of difference creates a more dynamic soundscape. Whether or not this is desirable depends on the intent. For a classical symphony, for instance, you’d definitely want a big contrast between the quieter sections and the parts that boom out dramatically… whereas with heavy metal, a big fat wall of noise is pretty much the goal. (Even then, maybe it’s possible to go too far; more on that in a bit.) But with most music, I think most people would agree that something in-between would generally work quite well.

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